A home for in-game photography
Most games ship with a photo mode now, and it's usually a free camera with aperture, focal length, exposure and lighting controls. People use them properly. They'll spend an hour on one frame in a game they finished two years ago.
The results end up on Twitter, Instagram or a subreddit, which compress the file, flatten the colour grade you spent that hour on, and lose track of both the game and the person who took it. Picashot keeps the file as you exported it, records the game and platform, and keeps the credit attached.
The design brief fell out of that. The photographs are the product, so the interface has to stay dark and quiet and get out of their way, while still carrying the game, the platform and the photographer on every shot.
The rest of this is what got designed and built around that, and how some of it works.
